Post by Magellon on Oct 13, 2006 18:49:41 GMT -5
NAME: Diana Renee Krae
NICKS: Dana
BIOGRAPHY: Diana was born in Haven City to a middle class family. Her father was a ‘merchant’ in the Bazaar, but her mum came from Spargus. She was the second child of three. Her older brother was already in his early teens and working every now and then, and her younger sister wasn’t born yet (obviously). When Diana’s younger sister was born (when Diana was five) the family (excluding her older brother, who was now living on his own) packed up and moved to Spargus…(Diana’s mum wanted her two girls to grow up away from all the corruption of/in Haven City). Her dad moved back to Haven after seven years in Spargus (the ‘climate’ didn’t suit him), taking with him Diana’s younger sister. Diana herself stayed in Spargus with her mum. Her mum died defending the city from a Marauder attack on the city walls two years ago, but Diana isn’t very upset over it. She got a job at the Hip Hog Haven Saloon in Haven City shortly after her mum was killed, and though she don’t like the city, she tolerates it.
AGE: 23
HEIGHT: 5”8
WEIGHT: 143 lbs
BODY TYPE: She ;just right’, not too thin, not too fat, and she is strong. She has a runners build; wiry and agile with long legs and a light walk.
FACE TYPE: She has slightly high cheekbones, which give her an ‘exotic’ look, but otherwise she has a normal face, not too round and nor too ‘sharp’.
COMPLEXION: She’s fairly tanned and has no blemishes on her face besides a tattoo under her right eye.
EYES: Mixed light green and blue
HAIR: Her hair is light, honey-brown and falls in soft waves just below her shoulders when it isn’t done up in a bun or in another style. Diana invents different styles in which to fix her hair all the time.
CLOTHING STYLE: She ‘experiments’ with clothes, but you will mainly see her wearing the many color/s of: black, purple, red, and/or blue. However, Diana normally likes ‘fitted’ clothing of her own styles.
SPEAKING STYLE: She has a slightly harsh style of speaking, stating just what she thinks and sometimes not thinking before she speaks. She is, however, a good strategist and thinker [when she’s in, as she would say, ‘deep shit’], yet she often tends to forget her plans and just ‘make something up as she goes along’.
GENERAL DEMEANOR: She’s normally quite nice towards others unless she just ‘hates them at sight’. Diana isn’t quick to judge anyone and makes friends fairly easily, though if the person looks ‘shady’ she tends to be a bit distant with them at first. She doesn’t judge on ones looks and instead waits ‘til she knows them before she judges them.
CAREER: For the most part, Diana is just a regular bandit, though she does have a good job/s (She works at the Hip Hog) and has, at times, worked as a hired ‘hand’ for someone who wanted either something stolen or someone killed.
PREJUDICES: She dislikes a variety of things, some of which include: smog, spam, rain, pollution, frogs, cigarettes, beer, and slow things.
FONDNESSES: She also likes a variety of things, including: red wine, heat, sunlight, fast things, shiny things, sharp things, and stars.
IMPARTIALS: She is neutral about many things too: sand, Marauders, Metal Heads, rocks, Yakows, and certain people.
BEST QUALITIES: She’s effective; She’ll get any job done and will keep at it if she fails. She’s also a good listener…providing you have something interesting to say.
WORST QUALITIES: She really likes fast things, and tends to complain if something is too slow for her tastes and she isn’t very good at keeping anything clean…though she claims that in a messy place, she ‘can find what she needs much more easily’.
WEAKNESSES: Shiny, sharp objects, fast things, her attention span (which can be very long if you’re talking about something boring or very short if you’re in…‘deep shit’…or vice versa).
HOBBIES: Collecting shiny and/or sharp things, driving her vehicle (a ‘custom-made’ car equipped with turbo, two machine guns, rear guns, an auto-pilot, map of the Wasteland, and speed…perfect for her), hunting Marauders, and hanging out near the Oasis.
TALENTS: Her many talents include: cooking, working on vehicles, thievery, and a few other odd little things.
NICKS: Dana
BIOGRAPHY: Diana was born in Haven City to a middle class family. Her father was a ‘merchant’ in the Bazaar, but her mum came from Spargus. She was the second child of three. Her older brother was already in his early teens and working every now and then, and her younger sister wasn’t born yet (obviously). When Diana’s younger sister was born (when Diana was five) the family (excluding her older brother, who was now living on his own) packed up and moved to Spargus…(Diana’s mum wanted her two girls to grow up away from all the corruption of/in Haven City). Her dad moved back to Haven after seven years in Spargus (the ‘climate’ didn’t suit him), taking with him Diana’s younger sister. Diana herself stayed in Spargus with her mum. Her mum died defending the city from a Marauder attack on the city walls two years ago, but Diana isn’t very upset over it. She got a job at the Hip Hog Haven Saloon in Haven City shortly after her mum was killed, and though she don’t like the city, she tolerates it.
AGE: 23
HEIGHT: 5”8
WEIGHT: 143 lbs
BODY TYPE: She ;just right’, not too thin, not too fat, and she is strong. She has a runners build; wiry and agile with long legs and a light walk.
FACE TYPE: She has slightly high cheekbones, which give her an ‘exotic’ look, but otherwise she has a normal face, not too round and nor too ‘sharp’.
COMPLEXION: She’s fairly tanned and has no blemishes on her face besides a tattoo under her right eye.
EYES: Mixed light green and blue
HAIR: Her hair is light, honey-brown and falls in soft waves just below her shoulders when it isn’t done up in a bun or in another style. Diana invents different styles in which to fix her hair all the time.
CLOTHING STYLE: She ‘experiments’ with clothes, but you will mainly see her wearing the many color/s of: black, purple, red, and/or blue. However, Diana normally likes ‘fitted’ clothing of her own styles.
SPEAKING STYLE: She has a slightly harsh style of speaking, stating just what she thinks and sometimes not thinking before she speaks. She is, however, a good strategist and thinker [when she’s in, as she would say, ‘deep shit’], yet she often tends to forget her plans and just ‘make something up as she goes along’.
GENERAL DEMEANOR: She’s normally quite nice towards others unless she just ‘hates them at sight’. Diana isn’t quick to judge anyone and makes friends fairly easily, though if the person looks ‘shady’ she tends to be a bit distant with them at first. She doesn’t judge on ones looks and instead waits ‘til she knows them before she judges them.
CAREER: For the most part, Diana is just a regular bandit, though she does have a good job/s (She works at the Hip Hog) and has, at times, worked as a hired ‘hand’ for someone who wanted either something stolen or someone killed.
PREJUDICES: She dislikes a variety of things, some of which include: smog, spam, rain, pollution, frogs, cigarettes, beer, and slow things.
FONDNESSES: She also likes a variety of things, including: red wine, heat, sunlight, fast things, shiny things, sharp things, and stars.
IMPARTIALS: She is neutral about many things too: sand, Marauders, Metal Heads, rocks, Yakows, and certain people.
BEST QUALITIES: She’s effective; She’ll get any job done and will keep at it if she fails. She’s also a good listener…providing you have something interesting to say.
WORST QUALITIES: She really likes fast things, and tends to complain if something is too slow for her tastes and she isn’t very good at keeping anything clean…though she claims that in a messy place, she ‘can find what she needs much more easily’.
WEAKNESSES: Shiny, sharp objects, fast things, her attention span (which can be very long if you’re talking about something boring or very short if you’re in…‘deep shit’…or vice versa).
HOBBIES: Collecting shiny and/or sharp things, driving her vehicle (a ‘custom-made’ car equipped with turbo, two machine guns, rear guns, an auto-pilot, map of the Wasteland, and speed…perfect for her), hunting Marauders, and hanging out near the Oasis.
TALENTS: Her many talents include: cooking, working on vehicles, thievery, and a few other odd little things.